﻿using System;

namespace Unity.VersionControl.Git.ICSharpCode.SharpZipLib
{
	/// <summary>
	/// Indicates that an error occured during decoding of a input stream due to corrupt
	/// data or (unintentional) library incompability.
	/// </summary>
	public class StreamDecodingException : SharpZipBaseException
	{
		private const string GenericMessage = "Input stream could not be decoded";

		/// <summary>
		/// Initializes a new instance of the StreamDecodingException with a generic message
		/// </summary>
		public StreamDecodingException() : base(GenericMessage) { }

		/// <summary>
		/// Initializes a new instance of the StreamDecodingException class with a specified error message.
		/// </summary>
		/// <param name="message">A message describing the exception.</param>
		public StreamDecodingException(string message) : base(message) { }

		/// <summary>
		/// Initializes a new instance of the StreamDecodingException class with a specified
		/// error message and a reference to the inner exception that is the cause of this exception.
		/// </summary>
		/// <param name="message">A message describing the exception.</param>
		/// <param name="innerException">The inner exception</param>
		public StreamDecodingException(string message, Exception innerException) : base(message, innerException) { }
	}
}
